Diggy's Adventure Wiki
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Diggy's Adventure Wiki

Energy Generation

Energy is the most important thing in Diggy's Adventure. It enables you to dig tiles. As you progress through the Regions tile costs go up and it is important you keep upgrading your underground Camp Equipment to match that.

One of the "tricks" to playing Diggy is to try to never have your Energy Regeneration stop and have it regenerate as much per hour as possible. To do that you will have to:

  • Be active, and change your underground camp set-up often, and make it fit your daily schedule.
    (When online you set it up so it fills fast, when offline you set it up to fill in the time you are away from the game). The Professor's Switch can help you save some time there.
  • Upgrade your equipment! Each time you level up more equipment unlocks in the shop. A full list of Camp Equipment can be found HERE
  • Higher regions have much better equipment and reaching high regions fast can be a game strategy (Rushing).
  • Buy equipment with Event tokens.
  • Purchase equipment in sales. Offer prices can be set at a fixed or maximum level that you feel comfortable with (by sending a Message to Support).
  • Dig out your underground camp to be able to place more equipment.
  • Cook as much as you can.
  • Neighbours: Only for players who have their accounts connected to a Facebook account and a PC version. It makes a huge difference to be able to have the extra options of the social Neighbour system, especially at lower levels in the game. Benefits:
  • Pillars: Decorations bought with left-over Materials (also available on Portal version). They give considerable amounts of experience when placed in your Camp, which helps you level up faster. With the bonus energy from a level-up you can receive a lot of Energy (and Gifts), which will enable you to play more of the game. This method can be used for faster Levelling. (Available at Lvl 100.)
  • Windmills:
    • Purchase the Holland system (found under the 'Extra' tab in your Shop). This will increase the maximum number of Windmills you can have in your camp from 5 to 8.
    • Purchase 15 'Rotor Enhancer Upgrades' (found in the Shop under the 'Extra' tab. This will give you one energy per hour, per windmill extra. Total maximum increased energy per hour is 176.
    • Purchase the 'Energy Saver Upgrades'. This is a 10 level upgrade available in the shop for Gems. Each Level returns some of the energy spent removing Tiles. (Comes in increasing percentages, which are small, but add up over time.)


It is one thing to generate energy, it is another to try to reduce the Energy Requirements and maybe even have a more enjoyable game.
One of the major short-cuts in the game is what some call 'Rushing' Mines, although the name is a bit misleading.
What you actually do is try to complete the objectives of each Task/Quest(as you play through the game), by digging as few Tiles as possible (as the design of the mine allows you), and therefore spend much less energy(depending on the mine, you can save 25-80% of the energy required to fully clear it). Also, all side/extra-quests are skipped for now.
Then, at a later stage - when you have a much higher Regeneration Speed - you can decide to go back to these mines and fully clear them. By then the tiles will be relatively cheap, and you can play for longer periods.
The advantages of this style of playing the game (opposed to fully clearing each mine right away) are as follows:

  • Quicker to reach a higher Region, with much better underground-camp equipment and materials.
  • Reach the Region 'New World' years sooner, compared to a strategy of fully-clearing mines(can also be considered a downside).
  • Faster level-ups giving you that bonus energy to play with.
  • Better value for purchases.
  • Less tiles, less energy, less "pressure".

The goal of all of this is not so much speeding things up, but rather being able to play for longer periods. Some players still decide to choose the 'Fully-clearing Method', which also has its own benefits.

Video explaining the details about the Switch System.

Underground Camp equipment

Setup

More information about how to setup your camp can be found on the Professor's Switch System Page

Regeneration.PNG Regeneration Equipment

Generating energy is very important.
Each level-up more equipment unlocks. So check the shop often and upgrade.
Events give the best equipment by spending the event-tokens on equipment.
More information about Regeneration.PNG Regeneration equipment on the Shop-Campequipment page.

Capacity.PNG Capacity Equipment

Capacity equipment is used to store the energy you generate over time.

  • If you login often then you need little blue Capacity equipment.
  • If you login a couple times per day you need a lot of blue Capacity equipment.

Events give the best equipment by spending the event-tokens on equipment.
More information about Capacity.PNG Capacity equipment on the Shop-Campequipment page

Kitchen

Cooking extra food in your Kitchen can be a major factor in generating energy you can use at will. Of course not everyone has the time to cook the best dishes non stop all the time. More information about the Kitchen and recipes on the Kitchen page.

Windmills

Available on both the Facebook and Portal website versions of the game only. However, you must also have your game connected to a Facebook account.
When you start out in the game you can have a maximum of 5 windmills in your camp. These give you energy per hour. The whole system is expandable to an extra 176 energy per hour.
Your neighbors have to place them in your camp. And you in turn place them in their camps.

  • The only way to get Windmills is to get them gifted from neighbors as a daily gift.Your neighbors will send them to you.
  • You can not use them in your own camp they are for you to place in your neighbor's camps and Mr.Bill(for working on the windmill achievement).
  • The number of windmills you have is listed under extra's in your inventory.
  • Windmills last for 7 days. Many Facebook groups for the game have a pinned post to request them.
  • To place a windmill in your neighbor's camp. Click on the Friends icon. Once in their camp you can see on their Windmill if they need any placed. 0/8 means your neighbor needs 8 new mills. No real need to go visit all your neighbors each day to see if they maybe need one. You will get to visit a part of your neighbors that day to collect the extra energy and a quick look at those windmills should suffice as your part of the deal.
  • Windmills are also an Achievement. Each windmill earns you 5 Experience points. You will need to place over 17,000 to complete the achievement. Placing windmills on Mr. Bill's camp counts towards this achievement, he also "sells" his mills every time you refresh his camp so you can place windmills there all day long as many times as you want.

Holland System

Upgrade for the Windmills. By purchasing this (in the shop under extras) you can increase your max windmills allowed from 5 to 8.
More information on the Shop-Extra's page

Rotor Enhancer

Upgrade for the Windmill system. This increases the output of all your windmills by 1 energy per hour.
More information on the Shop-Extra's page

God's Children

GC.jpg

Found in mines

God's Children can be found in the God-mines throughout the regional and event mines. They give you give you an instant amount of energy.

The amount of energy you receive from the Godchildren in the regular quest mines will vary depending on where you are in the story line. The energy you receive by collecting godchildren in game from quest mines is your own personal energy and has no bearing on godchildren energy for neighbors.

Found in camps of Neighbors

You also get to visit some of your neighbors to collect from their godschildren/energy. This is energy that is not taken from your neighbor but yours to collect and in return you leave the same amount for them. New GC will become available at your neighbors' camps every 22 hours. Whether you immediately collect them or not, the 22 hr timer restarts first time you login and there are Neighbors showing in the Friends/Neighbors tab. The number of neighbors you get to visit depends on the number of Facebook friends playing the game you have as listed below.

Godchild.png

One Click God Children

A tool that will let you collect all 5 Godchildren in your neighbor's camp with one click instead of 5 clicks, saving you time. Purchasable in the SHOP under the extra tab.

How many Neighbors you get to visit

Facebook
friends
Number
visits
Facebook
friends
Number
visits
Facebook
friends
Number
visits
0 1 (Mr. Bill) 530 to 576 26 2305 to 2401 51
1 2 577 to 625 27 2402 to 2500 52
2 3 626 to 676 28 2501 to 2601 53
3 to 4 4 677 to 729 29 2602 to 2704 54
5 to 9 5 730 to 784 30 2705 to 2809 55
10 to 16 6 785 to 841 31 2810 to 2916 56
17 to 25 7 842 to 900 32 2917 to 3025 57
26 to 36 8 901 to 961 33 3026 to 3136 58
37 to 49 9 962 to 1024 34 3137 to 3249 59
50 to 64 10 1025 to 1089 35 3250 to 3364 60
65 to 81 11 1090 to 1156 36 3365 to 3481 61
82 to 100 12 1157 to 1225 37 3482 to 3600 62
101 to 121 13 1226 to 1296 38 3601 to 3721 63
122 to 144 14 1297 to 1369 39 3722 to 3844 64
145 to 169 15 1370 to 1444 40 3845 to 3969 65
170 to 196 16 1445 to 1521 41 3979 to 4096 66
197 to 225 17 1522 to 1600 42 4097 to 4225 67
226 to 256 18 1601 to 1681 43 4226 to 4356 68
257 to 289 19 1682 to 1764 44 4357 to 4489 69
290 to 324 20 1765 to 1849 45 4490 to 4624 70
325 to 361 21 1850 to 1936 46 4625 to 4761 71
362 to 400 22 1937 to 2025 47 4762 to ??? 72
401 to 441 23 2026 to 2116 48 ??? to 4899 73
442 to 484 24 2117 to 2209 49 4900 to 5000 74
485 to 529 25 2210 to 2304 50 max

We all start with 1 visit to Mr. Bill daily even without friends/neighbors.

Energy Sent/Received

It is important to note, that you can get energy from friend only when you open game (If you still open Diggy game tab, the game count as you are absence and you will not get energy from friend until you reload game.) and no matter how many friends visit your camp during your absence, your incoming energy reward will be limited when you open game again. The limits are region-based:

Egypt: 2 000
Scandinavia: 4 000
China: 6 000
Atlantis: 8 000
Greece: 10 000
New World: 12 000
Terra: 14 000

If you stay logged out from the game and get more energy from your neighbors at that time than the limit, that energy will be lost. However, there is no limit energy per day that you can get from friend send.

When visiting the Neighbors in your Friends/Godchildren tab, you can collect energy from God Children in their camp. This does NOT take any energy away from anyone. You are earning the energy and sending that energy to them in the same amount as you earn. How much energy you will receive for the visit depends on the level and region of your Neighbor. The table below lists possible Energy received.

Table of total energy per friend updated from game data as of September 20, 2021.

Levels Egypt Scandinavia China Atlantis Greece New World Terra
1 - 7 10 - 60 150 - 200 250 - 295 325 - 370 415 - 505 580 - 670
8 - 14 10 - 60 150 - 200 250 - 295 325 - 370 415 - 505 580 - 670
15 - 24 10 - 60 150 - 200 250 - 295 325 - 370 415 - 505 580 - 670
25 - 29 10 - 60 150 - 200 250 - 295 325 - 370 415 - 505 580 - 670
30 - 39 10 - 60 150 - 200 250 - 295 325 - 370 415 - 505 580 - 670
40 - 44 10 - 70 150 - 200 250 - 295 325 - 370 415 - 505 580 - 670
45 - 49 10 - 80 150 - 200 250 - 295 325 - 370 415 - 505 580 - 670
50 - 54 10 - 90 150 - 200 250 - 295 325 - 370 415 - 505 580 - 670
55 - 74 10 - 100 150 - 200 250 - 295 325 - 370 415 - 505 580 - 670
75 - 88 10 - 100 150 - 200 250 - 295 325 - 370 415 - 505 580 - 670
89 - 95 10 - 100 150 - 200 250 - 295 325 - 370 415 - 505 580 - 670
96 - 107 10 - 100 150 - 200 250 - 295 325 - 370 415 - 505 580 - 670
108 - 113 10 - 100 150 - 210 250 - 295 325 - 370 415 - 505 580 - 670
114 - 119 10 - 100 150 - 220 250 - 295 325 - 370 415 - 505 580 - 670
120 - 124 10 - 100 150 - 230 250 - 295 325 - 370 415 - 505 580 - 670
125 - 134 10 - 100 150 - 240 250 - 295 325 - 370 415 - 505 580 - 670
135 - 139 10 - 100 150 - 240 250 - 295 325 - 370 415 - 505 580 - 670
140 - 144 10 - 100 150 - 240 250 - 295 325 - 370 415 - 505 580 - 670
145 - 149 10 - 100 150 - 240 250 - 300 325 - 370 415 - 505 580 - 670
150 - 159 10 - 100 150 - 240 250 - 310 325 - 370 415 - 505 580 - 670
160 - 164 10 - 100 150 - 240 250 - 310 325 - 370 415 - 505 580 - 670
165 - 174 10 - 100 150 - 240 250 - 310 325 - 370 415 - 505 580 - 670
175 - 179 10 - 100 150 - 240 250 - 310 325 - 385 415 - 505 580 - 670
180 - 189 10 - 100 150 - 240 250 - 310 325 - 400 415 - 505 580 - 670
190 - 194 10 - 100 150 - 240 250 - 310 325 - 400 415 - 505 580 - 670
195 - 199 10 - 100 150 - 240 250 - 310 325 - 400 415 - 505 580 - 670
200 - 204 10 - 100 150 - 240 250 - 310 325 - 400 415 - 505 580 - 670
205 - 209 10 - 100 150 - 240 250 - 310 325 - 400 415 - 505 580 - 670
210 - 219 10 - 100 150 - 240 250 - 310 325 - 400 415 - 505 580 - 670
220 - 224 10 - 100 150 - 240 250 - 310 325 - 400 415 - 520 580 - 670
225 - 229 10 - 100 150 - 240 250 - 310 325 - 400 415 - 535 580 - 670
230 - 234 10 - 100 150 - 240 250 - 310 325 - 400 415 - 550 580 - 670
235 - 239 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 670
240 - 249 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 670
250 - 259 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 670
260 - 269 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 670
270 - 279 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 670
280 - 299 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 670
300 - 309 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 685
310 - 319 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 700
320 - 329 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 715
330 - 339 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 730
340 - 349 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 730 745
350 - 359 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 730 745 - 760
360 - 369 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 730 745 - 775
370 - 379 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 730 745 - 790
380 - 389 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 730 745 - 805
390 - 399 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 730 745 - 820
400+ 10 - 100 150 - 240 250 - 310 325 - 400 415 - 565 580 - 730 745 - 835

Regeneration Factor

List of calculated energy vs. increments. You see this factor in your energy bar when hovering your mouse over it.

time for 1 energy Energy per hour time for 1 energy Energy per hour time for 1 energy Energy per hour time for 1 energy Energy per hour
60 60 9.9 364 4.8 750 0.525 6858
59 62 9.8 368 4.7 766 0.500 7200
58 63 9.7 372 4.6 783 0.475 7579
57 64 9.6 375 4.5 800 0.450 8000
56 65 9.5 379 4.4 819 0.425 8471
55 66 9.4 383 4.3 838 0.400 9000
54 67 9.3 388 4.2 858 0.375 9600
53 68 9.2 392 4.1 878 0.350 10286
52 70 9.1 396 4.0 900 0.325 11077
51 71 9.0 400 3.9 924 0.300 12000
50 72 8.9 405 3.8 948 0.290 12414
49 74 8.8 410 3.7 973 0.280 12858
48 75 8.7 414 3.6 1000 0.270 13334
47 77 8.6 419 3.5 1029 0.260 13847
46 79 8.5 424 3.4 1059 0.250 14400
45 80 8.4 429 3.3 1091 0.240 15000
44 82 8.3 434 3.2 1125 0.230 15653
43 84 8.2 440 3.1 1162 0.220 16364
42 86 8.1 445 3.0 1200 0.210 17143
41 88 8.0 450 2.9 1242 0.200 18000
40 90 7.9 456 2.8 1286 0.195 18462
39 93 7.8 462 2.7 1334 0.190 18948
38 95 7.7 468 2.6 1385 0.185 19460
37 98 7.6 474 2.5 1440 0.180 20000
36 100 7.5 480 2.4 1500 0.175 20572
35 103 7.4 487 2.3 1566 0.170 21177
34 106 7.3 494 2.2 1637 0.165 21819
33 110 7.2 500 2.1 1715 0.160 22500
32 113 7.1 508 2.0 1800 0.155 23226
31 117 7.0 515 1.9 1895 0.150 24000
30 120 6.9 522 1.8 2000 0.145 24828
29 125 6.8 530 1.7 2118 0.140 25715
28 129 6.7 538 1.6 2250 0.135 26667
27 134 6.6 546 1.5 2400 0.130 27693
26 139 6.5 554 1.4 2572 0.125 28800
25 144 6.4 563 1.3 2770 0.120 30000
24 150 6.3 572 1.2 3000 0.115 31305
23 157 6.2 581 1.1 3273 0.110 32728
22 164 6.1 591 1.0 3600 0.105 34286
21 172 6.0 600 0.950 3790 0.100 36000
20 180 5.9 611 0.900 4000 0.095 37895
19 190 5.8 621 0.850 4236 0.090 40000
18 200 5.7 632 0.800 4500 0.085 42353
17 212 5.6 643 0.750 4800 0.080 45000
16 225 5.5 655 0.700 5143 0.075 48000
15 240 5.4 667 0.675 5334 0.070 51428
14 258 5.3 680 0.650 5539 0.065 55385
13 277 5.2 693 0.625 5760 0.060 60000
12 300 5.1 706 0.600 6000 0.055 65454
11 328 5.0 720 0.575 6261 0.050 72000
10 360 4.9 735 0.550 6546
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