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Low energy maps are ones where the quests are completed without clearing all of the tiles. For story mines, the goal is to complete the quest using the minimal amount of energy. This means that portions of the map are left unexplored if they are not necessary for the quests. Similarly materials may not be collected even if they are right next to the path. Usually materials which are energetically positive are collected, e.g. spending 2500 energy to get to the 5000 energy feta tiles. Other people may choose to also collect some of the materials along the way. There may be less expensive ways to complete these goals, mistakes can be made during completing the quests. Improved maps are always welcome.