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Teams

Teamsbanner.png

Work in progress


Introduction

Teams were initially introduced in early 2021 in a staged manner (Android device first, followed by Apple devices and finally on PC). It is believed to partially bring the benefits of sending/receiving material (which was previously only available to PC players), to the mobile players.

In August 2021, it is fair to say that the functionalities of a Team are limited: 1) chatting with teammates; 2) sending/receiving material.

Basic information

The 'Teams' function can be accessed in the Camp (to be inserted camp mobile and camp pc).

First time usage

If it is your first time to use the Teams function, you need to select an avatar (which you can change in future); then a username needs to be selected (this can NOT be changed). The username needs to meet the following criteria: minimum 4 characters, no space allowed, letters and numbers only.

Choose a team

There are two ways to be in a Team: 1) create a new Team; or 2) join an existing Team.

Create a team

There are five elements to consider, all of which can be updated later:

  • Team name
  • Team description
  • Team emblem
  • Minimum level: all Team members must have a higher Level than the Team minimum level
  • Team type (of which there are 2):
    • Open, where anyone can join the Team as long as the Team is not full and player meets the Level requirement;
    • Invite only: where anyone wanting to become a Team member needs to send a 'Join' request first. They must then wait for the 'Team Leader' to approve the request - in the Chat panel - to make them a 'Team Member'.

Join an existing team

Work in progress

Teams draft

You can request material every 6 hours.

Material Cooldown
(hours)
Egypt
Region 1.png
Scandinavia
Region 2.png
China
Region 3.png
Atlantis
Region 4.png
Greece
Region 5.png
New world
Region 6.png
Terra
Region 7.png
Mushroom Mat019.png 6 1
(30xp)
(5xp/h)
2
(60xp)
(10xp/h)
3
(90xp)
(15xp/h)
6
(180xp)
(30xp/h)
9
(270xp)
(45xp/h)
14
(420xp)
(70xp/h)
20
(600xp)
(100xp/h)
Coin Mat001.png 6 30
(30xp)
(5xp/h)
60
(60xp)
(10xp/h)
90
(90xp)
(15xp/h)
180
(180xp)
(30xp/h)
270
(270xp)
(45xp/h)
420
(420xp)
(70xp/h)
570
(570xp)
(95xp/h)
Berry Mat029.png 8 2
(40xp)
(5xp/h)
4
(80xp)
(10xp/h)
6
(120xp)
(15xp/h)
12
(240xp)
(30xp/h)
18
(360xp)
(45xp/h)
25
(500xp)
(62.5xp/h)
32
(640xp)
(80xp/h)
Apple Mat020.png 8 2
(40xp)
(5xp/h)
4
(80xp)
(10xp/h)
6
(120xp)
(15xp/h)
12
(240xp)
(30xp/h)
18
(360xp)
(45xp/h)
28
(560xp)
(70xp/h)
38
(760xp)
(95xp/h)
Herb Mat021.png 12 1
(60xp)
(5xp/h)
2
(120xp)
(10xp/h)
3
(180xp)
(15xp/h)
4
(240xp)
(20xp/h)
5
(300xp)
(25xp/h)
6
(360xp)
(30xp/h)
7
(420xp)
(35xp/h)
Vegatable root Mat011.png 12 1
(60xp)
(5xp/h)
2
(120xp)
(10xp/h)
3
(180xp)
(15xp/h)
4
(240xp)
(20xp/h)
5
(300xp)
(25xp/h)
6
(360xp)
(30xp/h)
7
(420xp)
(35xp/h)
Stone Mat022.png 12 1
(50xp)
(4.2xp/h)
2
(100xp)
(8.3xp/h)
4
(200xp)
(16.7xp/h)
7
(350xp)
(29.2xp/h)
10
(500xp)
(41.7xp/h)
16
(800xp)
(66.7xp/h)
22
(1100xp)
(91.7xp/h)
Lumber Mat007.png 12 2
(60xp)
(5xp/h)
4
(120xp)
(10xp/h)
6
(180xp)
(15xp/h)
12
(360xp)
(30xp/h)
18
(540xp)
(45xp/h)
28
(840xp)
(70xp/h)
40
(1200xp)
(100xp/h)
Coal Mat009.png 18 1
(75xp)
(4.2xp/h)
2
(150xp)
(8.3xp/h)
3
(225xp)
(12.5xp/h)
6
(450xp)
(25xp/h)
9
(675xp)
(37.5xp/h)
14
(1050xp)
(58.3xp/h)
20
(1500xp)
(83.3xp/h)
Copper Mat003.png 24 2
(120xp)
(5xp/h)
4
(240xp)
(10xp/h)
6
(360xp)
(15xp/h)
12
(720xp)
(30xp/h)
18
(1080xp)
(45xp/h)
28
(1680xp)
(70xp/h)
38
(2280xp)
(95xp/h)
Tin Mat006.png 36 1
(150xp)
(4.2xp/h)
2
(300xp)
(8.3xp/h)
3
(450xp)
(12.5xp/h)
6
(900xp)
(25xp/h)
9
(1350xp)
(37.5xp/h)
14
(2100xp)
(58.3xp/h)
20
(3000xp)
(83.3xp/h)
Iron ore Mat033.png 48 1
(190xp)
(4xp/h)
2
(380xp)
(7.9xp/h)
3
(570xp)
(11.9xp/h)
6
(1140xp)
(23.8xp/h)
9
(1710xp)
(35.6xp/h)
14
(2660xp)
(55.4xp/h)
20
(3800xp)
(79.2xp/h)
Bamboo Mat094.png 48 - - 1
(680xp)
(14.2xp/h)
2
(1360xp)
(28.3xp/h)
4
(2720xp)
(56.7xp/h)
5
(3400xp)
(70.8xp/h)
6
(4080xp)
(85xp/h)
Shale Mat099.png 48 - - 1
(710xp)
(14.8xp/h)
2
(1420xp)
(29.6xp/h)
4
(2840xp)
(59.2xp/h)
5
(3550xp)
(74xp/h)
6
(4260xp)
(88.8xp/h)
Ancient scrap metal Mat095.png 168 - - 1
(2100xp)
(12.5xp/h)
2
(4200xp)
(25xp/h)
4
(8400xp)
(50xp/h)
5
(10500xp)
(62.5xp/h)
6
(12600xp)
(75xp/h)
Marble Mat145.png 72 - - - 1
(1800xp)
(25xp/h)
3
(5400xp)
(75xp/h)
4
(7200xp)
(100xp/h)
5
(9000xp)
(125xp/h)
Volcanic ore Mat147.png 168 - - - 1
(3500xp)
(20.8xp/h)
3
(10500xp)
(62.5xp/h)
4
(14000xp)
(83.3xp/h)
5
(17500xp)
(104.2xp/h)
Cedar wood Mat193.png 72 - - - - 2
(5700xp)
(79.2xp/h)
2
(5700xp)
(79.2xp/h)
2
(5700xp)
(79.2xp/h)
Adamantine ore Mat198.png 168 - - - - 2
(10300xp)
(61.3xp/h)
2
(10300xp)
(61.3xp/h)
2
(10300xp)
(61.3xp/h)
Mahogany Mat266.png 72 - - - - - 1
(4200xp)
(58.3xp/h)
1
(4200xp)
(58.3xp/h)
Silver Mat267.png 168 - - - - - 1
(6000xp)
(35.7xp/h)
1
(6000xp)
(35.7xp/h)
Alder Mat330.png 72 - - - - - - 1
(4400xp)
(61.1xp/h)
Chromite Ore Mat331.png 168 - - - - - - 1
(6250xp)
(37.2xp/h)
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