Below you find lists of Regional tiles and their costs
Regular tiles[]
Regular tiles are the primary building blocks of mines.
They usually drop experience and coins.
Egypt[]
IMG | ENERGY | NOTE |
---|---|---|
5 | 17 in some Scandinavian areas | |
7 | ||
8 | ||
10 | ||
15 | ||
25 | also appears in early Scandinavia |
[]
China[]
IMG | ENERGY | NOTE |
---|---|---|
240 | in some events 15 | |
280 | ||
320 | ||
450 | ||
550 |
Occasionally drops 45-50 | |
590 | ||
630 | ||
1,000 | ||
1,500 |
Atlantis[]
IMG | ENERGY | NOTE |
---|---|---|
240 | Re-used China tile | |
250 | ||
350 | Underwater Sand | |
440 | ||
550 | ||
580 | ||
660 | ||
690 | ||
770 | ||
950 or free | Does NOT contain a Black Pearl | |
1,800 | ||
2,000 |
New World[]
IMG | ENERGY | NOTE |
---|---|---|
600 | random materials | |
900 | ||
1,150 | ||
1,750 | ||
2,000 | ||
2,150 | ||
2,150 | ||
2,200 | ||
2,400 | ||
3,000 | ||
3,500 | random materials | |
3,500 | ||
4,000 | ||
4,400 | ||
4,600 |
Material tiles[]
These material tiles hold valuable materials needed for cooking, smelting or buying goodies.
[]
China Materials[]
IMG | ENERGY COST | MATERIAL | NOTE | |
---|---|---|---|---|
150 | rice | kitchen | ||
200 | shiitake | kitchen | ||
420 | bamboo | |||
660 | shale | |||
900 | ancient scrap metal | foundry | ||
9,000 | ruby | |||
16,000 | double ruby | in events | ||
10,000 | jadeite |
Atlantean Materials[]
Greek Materials[]
New World Materials[]
IMG | ENERGY COST | MATERIAL | NOTE | |
---|---|---|---|---|
750 | papaya | consumable | ||
650 | maize | kitchen | ||
1,000 | chilli | kitchen | ||
1,400 | piranha | kitchen | ||
1,800 | mahogany | |||
2,500 | silver | foundry | ||
25,000 | obsidian | |||
50,000 | Diamond |
Terra Materials[]
IMG | ENERGY COST | MATERIAL | NOTE | |
---|---|---|---|---|
900 | walnut | consumable | ||
750 | mint | kitchen | ||
1,150 | Sweet Potato | kitchen | ||
1,650 | Big Fish | kitchen | ||
2,100 | alder | |||
2,900 | gneiss | |||
2,900 | chromite ore | foundry | ||
57,500 | Black Opal |
God tiles[]
God tiles are more expensive tiles and usually drop a material.
Egypt[]
IMG | GOD | ENERGY | NOTE |
---|---|---|---|
Anubis | 6 | ||
Isis | 10 | ||
Horus | 13 | ||
Sobek | 16 | ||
Bastet | 20 | Occasionally drops | |
Thoth | 24 | ||
Maahes | 29 | ||
Ptah | 34 | ||
Hathor | 39 | ||
Set | 45 |
[]
Atlantis[]
IMG | GOD | ENERGY | NOTE |
---|---|---|---|
Gaia | 2,600 | Occasionally drops | |
Kronos | 3,200 | Occasionally drops | |
Mnemosyne | 3,800 | Occasionally drops | |
Atlas | 4,400 | Occasionally drops | |
Hyperion | 5,000 | Occasionally drops 7,500 |
Greece[]
New World[]
Terra[]
Mars[]
Special equipment tiles[]
China Dragon Scale tiles[]
Each God Quest-line has 5 Expensive Dragon tiles that give a Dragon scale.
IMG | Dragon | ENERGY COST | TYPE EQUIPMENT |
---|---|---|---|
Dragon of Wood | 30,000 | 320 | |
Dragon of Earth | 35,000 | 340 | |
Dragon of Water | 40,000 | 360 | |
Dragon of Fire | 45,000 | 380 | |
Dragon of Metal | 50,000 | 400 |
Atlantis Hair tiles[]
Each God quest-line has 2x3 expensive Hair tiles that give a Lock of Hair.
IMG | Dragon | ENERGY COST | TYPE EQUIPMENT | |
---|---|---|---|---|
Gaia | 55,000 | 250 | 1250 | |
Kronos | 60,000 | 270 | 1400 | |
Mnemosyne | 65,000 | 290 | 1550 | |
Atlas | 70,000 | 310 | 1700 | |
Hyperion | 75,000 | 330 | 1850 |
Greece Shield tiles[]
Each God quest-line has 3 expensive Shield tiles that give a Shield.
New World Feather tiles[]
Each God quest-line has 3 expensive Feather tiles that give a Feather.
Terra Helmet tiles[]
Each God quest-line has 3 expensive Helmet tiles that give a Helmet.
Mars Core tiles[]
Each God quest-line has 6 expensive Core tiles that give a Core.
Power tiles[]
'Power tiles' is a traditional term for high energy shiny tiles. In principle, they are optional and usually guard entrance to some additional treasures not required for the completion of the quest. Later on in the game however, we can find examples of power tiles which must be cleared in order to advance in the plot.
Secret Passage tiles[]
Some tiles in the walls are clickable and a player can go into a secret passage through them.
They usually look a bit different than the other parts of the wall.
IMG | ENERGY |
---|---|
40 (brown) 70(blue) or 9000 (Terra) | |
100(grey) 35(beige) | |
300 (+other) | |
500 | |
1500 (or 80 rarely) | |
5000 (or 10000, 15000) | |
7500 |
Food tiles[]
Some tiles give instant energy. They give more energy back, depending on the Region.
IMG | ENERGY COST |
---|---|
5 | |
5 | |
5 | |
5 | |
5 |
There are also tiles found in mines that provide food that goes into your inventory for later use.
Events often have various tiles that give food. See details per Event.
REGION | IMG | ENERGY COST | FOOD ITEM |
---|---|---|---|
5 | 20 | ||
500 | 5,000 | ||
750 | 7,500 | ||
900 | 9,000 |
Boulders & Tile modifiers[]
Boulders which require energy to be moved are a new mechanic introduced in China.
Each move of the boulder requires an amount of energy which is written on it.
The boulders DO NOT award experience, for this reason we can often find experience chests in their vicinity as compensation.
ENERGY PER PUSH | |
---|---|
50 | |
100 | |
300 | |
900 | |
10,000 |
Tile Modifications
Tile modification is done with an extra layer over a tile.
Walking or dragging items over the tiles gives an extra bonus.
IMG | BONUS |
---|---|
Extra experience | |
Extra coins | |
Extra lumber |